Mein Vorschlag für einen Feral Druiden:
Class: Druid
Level: 60
Balance Talents (14 points)
Nature's Grasp - 1/1 point
While active, any time an enemy strikes the caster, they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only usable outdoors. 1 charge. Lasts 45 seconds.
Level 18: Entangling Roots (Rank 2)
Level 28: Entangling Roots (Rank 3)
Level 38: Entangling Roots (Rank 4)
Level 48: Entangling Roots (Rank 5)
Level 58: Entangling Roots (Rank 6)
Improved Nature's Grasp - 4/4 points
Increases the chance for your Nature's Grasp to entangle an enemy by 65%.
Natural Weapons - 5/5 points
Increases the damage you deal with physical attacks in all forms by 10%.
Natural Shapeshifter - 3/3 points
Reduces the mana cost of shapeshifting by 30%.
Omen of Clarity - 1/1 point
Imbues the Druid with natural energy. Each of the druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 5 min.
Feral Combat Talents (32 points)
Ferocity - 5/5 points
Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Brutal Impact - 2/2 points
Increases the stun duration of your Bash and Pounce abilities by 1 sec.
Feral Instinct - 5/5 points
Increases threat caused in Bear and Dire Bear Form by 15% and reduces the chance enemies have to detect you while Prowling.
Feral Charge - 1/1 point
Causes you to charge an enemy, stopping its movement and interrupting any spell being cast for 4 seconds.
Sharpened Claws - 3/3 points
Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 6%.
Feline Swiftness - 2/2 points
Increases your movement speed by 30% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 4%.
Improved Shred - 2/2 points
Reduces the Energy cost of your Shred ability by 12.
Predatory Strikes - 3/3 points
Increases your Attack Power in Cat, Bear and Dire Bear Forms by 150% of your level.
Faerie Fire (Feral) - 1/1 point
Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Savage Fury - 2/2 points
Increases the damage caused by your Ravage, Claw, Rake, Maul and Swipe abilities by 20%.
Heart of the Wild - 5/5 points
Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 20%.
Leader of the Pack - 1/1 point
While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.
Restoration Talents (5 points)
Furor - 5/5 points
Gives you a 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.
Hat sich bisher ausgezeichnet bewährt und ich bin sehr zufrieden mit der Setzung der Talente. Ich finde man kann zwar erst mit 53 Rudelführer (Leader of the Pack) sein, aber ich denke das ist zu verschmerzen. Ingrimm (Furor), Natures Grasp und Swiftness sind einfach zu wichtig, um sie nach 40 zu erlernen.