Artinum
Zapper
Beiträge: 184
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Created: 2006-01-09, 06:57 PM CET Subject: Re: ToB2 |
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How times have changed. Once, programmers worked to save as much speed, memory etc as possible - when you're working in 8K, you need to take some extreme shortcuts. These days one can just code what you like and wait for technology to catch up.
Sigh...
Some of the tricks Pete Cooke used in the original were rather good. The thing with shadows, for example - rather than involve complex light ray measurements and shadow perception, just have two lots of colours (light and dark). Clever. And you save a TON of problems when all your views are orthogonal.
My old A500+ couldn't manage many 3D games. TOB was special.
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